M3 SD X Review
Review
Written by Brakken
March 2006
Features
Boot NDS Homebrew/Backups
Boot GBA Homebrew/Backups
Development/Backup Unit
Movie Player
Music Player
Picture Viewer
Book Reader
Direct Boot of NDS Homebrew
200 Saves per Game/Application
Real Time Clock (RTC)
Save Game Retention
In Game Rest
Built in GameBoy Emulator
Built in Sega Master System Emulator
Built in PC Engine Emulator
Built in NES Emulator
No Slowdown in GBA Games
Real Time Save (RTS) in GBA Games
FlashMe Compatible
Integrated Crystal Media Engine
Integrated Moonshell Media Player
Very Long Running (Battery) Time
Supports Nintendo DS Lite
Supports Nintendo DS v1-v4 Firmware
Supports GBA, GBA SP, GBA Micro
Supports GameCube GBA Player
Contents
M3 Perfect SD X Cartridge
Passkey v2 Programmer
Passkey v2
Software Disc (Mini-CD)
Review
Over the past year I've watched the development of the M3 Team's Nintendo DS and GameBoy Advance Movie
Player migrate from its initial limited Compact Flash version into to the M3 SD X. The M3 SD X is the
latest creation from the M3 Team and is basically a scaled down version of their original M3 SD product.
When I state scaled down I'm referring to its physical size as all of the features I've come to depend
on have remained intact.
The most impressive part about the M3 Team is their dedicated support for their line of Nintendo DS
products. Compared to other companies that produce a half working product lacking promised features
and then go and move on leaving their old products in the dust the M3 Team has stuck by theirs. They
have kept them up to date with new firmware and software to ensure you'll be receiving what was
promised and what you paid for. You know when you purchase an M3 you wont be let down and left in
the dust with unworking half functioning media.
Like other similar products the M3 started with only GameBoy Advance functionality and migrated to the
Nintendo DS. The transition was much smoother then others and well thought out.
At the core of the M3 line of products is it's firmware or operating system which is original and based
off the their previous GBA Movie Player. The firmware has been seamlessly built around the hardware and
offers many great features including the ability to playback media files including music, movies,
pictures and games which are conveniently stored on high capacity removable media.
The M3 SD X like the M3 SD uses Secure Digital memory cards as its storage medium. These small
interchangeable cards come in a variety of sizes, have a long lifespan and give you the ability to
manage your media files more easily. You use them just like a normal disk. With an SD adapter hooked
up to your computer you can easily add, delete and copy you media without the need to hookup your
product using proprietary hardware which is limited to low speeds.
The firmware itself is a great example of a development process gone right. Its stick, easy to operate,
is bug free and offers its users the chance to create themes for it furthering its appeal. You can
customize it to your liking or use themes already created for the M3 by other uses that attract you.
The firmware is based on a main menu which leads to the gaming, picture, video and music menus where
you can easily launch and/or play your files. You've got two options when it comes to media playback
as you can use the M3's Crystal Engine' converting software to create files that the M3 can read or
use the built in MoonShell media player which can playback many files without the need to convert
them beforehand.
When it comes to running homebrew applications or legitimate backups the M3 is superior to all other
solutions. I know this is a bold statement, but 99% of the backups and 100% of the homebrew designed
with the M3 in mind boot flawlessly without the need to patch them. All you do is put them on your
SD card using the M3 DS Game Manager software and you're good to go.
The unit also features direct saving of your save game data to the SD card and retains this data long
after your Nintendo DS have been turned off. Additionally, once you have saved your game you can
backup the save data to your computer for safe keeping. With the M3 you will not have to worry about
losing your saved games.
The M3 SD X, like the M3 comes bundled with the PassKey v2 device. You see, to run unsigned code
(homebrew) on your Nintendo DS you need to be able to 'pass' the code from the GBA slot to the NDS
slot and the PassKey v2 is the solution to this. Additionally, the PassKey v2 features the ability
to boot homebrew and backups on newer Nintendo DS systems including the Nintendo DS Lite. Using its
simple flash function you can select which backup to boot and go from there.
The main difference between the M3 SD and the M3 SD X is its physical size. The M3 SD X is now a lot
smaller and no longer hangs out of the bottom of your Nintendo DS like the older unit did. This leaves
room for the much needed pocket space as it'll now fit in most pockets and also fit into all of the
3rd party carrying cases made specifically for transporting your Nintendo DS system.
Other then its physical size the M3 SD X features less power consumption giving you around 9 hours of
playtime compared to the old 8 hours. When contrasted against other solution the M3 wins hands down
in the playtime category. Most other solutions will give you an average of 3-4 hours worth of playtime
so the M3 SD X almost triples these figures.
I'm not going to go into great detail about the installation and operation of the M3 SD X because
of the fact it is identical to the original M3 SD. So if you would like to read a complete technical
review of how you'll get your M3 SD X up and running please read my previous review of the M3 SD.
Other then the physical size nothing else has changed when it comes to operating the unit.
To end this review I have interviewed the Public Representative for the M3 Team as I thought having a
little background history would be beneficial to anyone looking to purchase what I would call the
'ultimate' solution for media playback on your Nintendo DS.
How long have you been developing accessories for hand held video game systems? How long was
the development cycle for the M3?
First, we developed the G6Flash 1st and G6Flash 2nd, and then developed the
G6Flash3rd and M3 perfect.
We took about one year for developing the G6Flash 1st and G6Flash 2nd, and about
half year for developing the G6Flash 3rd and M3 perfect.
What was the best part about creating the M3?
I think our best part are about NDS&GBA game compatibility and NDS/GBA interface. M3 is
the highest NDS game compatibility, 100% compatible (Be able to run up & save proper)
It is sure that M3 can run NDS & GBA rom proper without any slow down.
What was the biggest hurdle to overcome?
The most difficult is game compatibility, but we spent much time on finishing developing
NDS/GBA Movie Player.
What made you decide to release the M3 SD X?
We have planed to develop this project about 3 years ago. However, we have not more
advantages to adopt this plan due to the price of Nand Flash Memory and CF/SD card are
very high. Until 1 year ago, we decided to develop this project.
Other then its size, what major advantages does the M3 SD X have over the normal M3 SD?
Except size, M3 SD X and normal M3 SD have no any differences in feature & performance.
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